Video games have so many different things they can teach every storyteller. They can teach them about possibility in a narrative, dialogue options, and how to introduce the player (or reader or viewer) into the story.
When it comes to worldbuilding, I must admit, I usually neglect it, be it on this blog, where I rarely even mention it, or in my own screenplays. Instead, I'm all about characters and getting them "right" so that often I completely forget to think about the world.
For a while, I assumed this was okay and that I was just writing in "reality" – especially for my films. But after reading Morgan's article of worldbuilding I came to quickly realize that all of my favorite movies have a deep layer of worldbuilding, I just wasn't seeing it! In fact, I was often mistaking this worldbuilding for "style."
Small towns are a classic literary setting, making appearances in all types of genres and forms. Maycomb County from To Kill a Mockingbird, Bedford Falls from It’s a Wonderful Life, Stars Hollow in Gilmore Girls – all dreamy little towns that have become staples of the American image. You could even argue that fantasy has its share of small towns – the Shire from Lord of the Rings immediately comes to mind.
Creative Writing Coach and Storyteller | Serving creative writers who want to write novels, movies, plays, and video games – and helping them learn how to write all four.
E.M. Welsh
Hey there—I’m E.M. Welsh and I’m a writer and storyteller based in Texas. In my spare time, you can find me reading books, watching TV and movies, and playing video games. I also cook a lot of food and dabble in a plethora of other hobbies.
I’m currently working on my first book, which I hope to have published in 2024.
This blog is basically a diary of what I’m up to, random musings, and progress updates on my book.